Program
09:00
09:45
09:00 - 09:30
Keynote - Fundamentals of virtual embodiment for clinical applications
09:30 - 09:45
Q & A
09:45
10:35
Session 3: Implementation
09:45 - 10:05
Lecture - Technology is set – but are users ready?
10:05 - 10:25
Abstract presentations
8 – Beyond the textbook: Can Virtual Reality enhance the quality of students’ learning experience in Physiotherapy Pain Science Education?
Mairéad O Donoghue (IE)
9 – The acceptance towards three off the shelf Virtual Reality applications among patients and healthcare professionals
Stephanie Jansen-Kosterink (NL)
10:25 - 10:35
Project in the Spotlight
Scale-Up4Rehab
Remco Hoogendijk (NL)
10:35
11:05
Break – coffee and exhibition
11:05
12:05
Session 4: Mental Health
11:05 - 11:35
Lecture - Virtual Reality Goes to War: Advances in the Prevention, Assessment, and Treatment of Anxiety Disorders and Posttraumatic Stress
11:35 - 11:55
Abstract presentations
10 – Examining therapist time allocation in digital mental health interventions: Impacts on patient engagement and symptom improvement
Iris C. Brunner (DK)
11:55 - 12:05
Project in the Spotlight
Soul Paint
Niki Smit (NL)
12:05
12:30
12:30
13:30
Break - Lunch, exhibition and posters
13:30
14:30
Session 5: XR Design
13:30 - 14:10
Lecture - Personalized Rehabilitation: How can integrating AI and XR Redefine Patient Experiences and Engagement?
14:10 - 14:30
Abstract presentations
12 – Co-designing Extended Reality systems to strengthen therapeutic alliance in rehabilitation practices
Stephanie Elena Crowe (NZ)
13 – Development of Virtual Reality/GenAI therapy for enhancing treatment of female domestic abuse survivors
Antony Payton (UK)
14:30
15:30
Industry Interactive Session
15:30
16:00
Break – refreshments, exhibition and posters
16:00
16:15
Award Ceremony
16:15
17:00
