Program
09:00
10:15
Word of Welcome
Opening keynote - Clinical VR: A Brief Review of the Future!
10:15
10:25
10:15 - 10:25
tbc
10:25
10:55
Break – coffee and exhibition
10:55
11:05
11:05
12:15
Session 1: Rehab and XR – State of the Art
11:05 - 11:35
Lecture – Where are we scientifically and clinically
11:35 - 12:05
Abstract Presentations
Augmented-reality home-based gamified rehabilitation with cueing to improve gait and balance in people with Parkinson’s disease: A pragmatic randomized controlled trial
Eva M. Hoogendoorn (NL)
The use of a Virtual Reality headset intervention as an adjunct to rehabilitation following major trauma: A quality improvement project
Bethany Kenny (UK)
Early mobilization at ICU with XR
Richard Evering (NL)
12:05 - 12:15
Project in the Spotlight
An Augmented Reality tool for obstacle avoidance rehabilitation paradigms
Shachar Maidenbaum (IL)
12:15
12:35
1 Minute Wonders
12:35
13:35
Lunch – exhibition & posters
13:35
15:00
Deep Dive Sessions
Deep Dive 1 – N=1 study
Deep Dive 2 – Unboxing Value in Virtual Reality
Deep Dive 3 – Expanding the Senses in Immersion
Stefania Serafin, Aalborg University (DK)
Emanuela Maggioni, University College London (UK)
15:00
15:30
Break – refreshments and exhibition
15:30
16:35
Session 2: Pain
15:30 - 15:55
Lecture – Virtual Reality, Real Value: Unlocking the power of VR in chronic pain
15:55 - 16:25
Abstract Presentations
Agency and embodiment matter: factors impacting analgesic effects of a virtual walking intervention for spinal cord injury-related pain
Daniel Van Der Laan (AU)
Acceptability of using an immersive Virtual Reality platform for Pain Education: perspectives of patients in a randomised clinical trial
Hannah Kennedy (AU)
Gaming, guarding, and greenscreens. Participant perceptions and factors associated with response to a virtual reality intervention for low back pain
Peter Window (AU)
16:25 - 16:35
Project in the Spotlight
Developing clinical reasoning skills in pain management: The VR-Pain project
Brona Fullen (IE)
16:30
17:15