F. Cappilli, A.Venanzi
BIMaking Engineering, Perugia, Italy.
Introduction
The Digitalization is leading AECM (Architecture Engineering Construction and Manufacturing) sectors to interact more and more with tools that allow it to autonomously optimize the iterations and design choices: this is perfectly represented also in Training and Simulations sector.
The challenge that arises is given by the integration of all the disciplines inherent to Safety Systems (IoT, BMS, management and regulation systems) and the analysis of sustainability and HSE Procedures carried out in real-time with an eye to computational simulation, can be summarized on Digital Twins.
Extended Reality is already known to be effective for teaching hard skills and for job skills simulations, such as training on Safety. However, many employees also need to learn soft skills, such as leadership, resilience and managing through change.
“Employers are facing a dilemma: Their workforce needs to learn new skills, upgrade existing capabilities or complete compliance training, but may not be able to do so in person given the current environment.”[1]
Methods
It is clearly understandable that the ease of creating real-time simulations of business processes, allow to completely cover the critical cases that may occur and thus have clearer management of post-design monitoring. The implementation of Digital platforms with many extended reality software available, therefore makes it possible to create projects in which is possible to combine engineering with graphic technology and make data available to the end customer that until now were difficult to access due to their complexity, thus optimizing training processes.
As Example, training healthcare practitioners and laboratory staff to carry out routine procedures is time consuming and often costly as training generally needs to be given by a busy and expensive professional.
Results and discussion
EXtended Reality (XR) is prividing simulated workflows to propose a solution with an interactive 3D environment which enabled the implementation of a procedure in a coherent manner.
Request by using design thinking methodology to develop this training experience, following best fitting standards of quality and Safety request.
Employees are more emotionally connected to the content: XR learners are more confident in applying what they’re taught and 4x faster to train than in the classroom.
Conclusions
XR is already known to be effective for teaching hard skills and for job skills simulations, such as a safety and Environmental Procedures to train operators on high risk working phases. But many employees also need to learn soft skills, such as leadership, resilience and managing through change.
References
[1] PWC (2020) The VR Advantage: How virtual reality is redefining soft skills training.