Publications

The library contains publications providing information on recent and emerging virtual reality technologies and their application in rehabilitation. Details can be found on authors, research, technology, area of impact as well as location.

VR4REHAB is providing this library as a service for all stakeholders in rehabilitation to showcase past, current and future work with neither assessment of quality of content nor evaluation of claims made by the original authors.  Therefore, reference to any work or products in the library does not constitute an endorsement or recommendation by VR4REHAB.

Out of the Clinic, into the Home: The in-Home Use of Phantom Motor Execution Aided by Machine Learning and Augmented Reality for the Treatment of Phantom Limb Pain
Eva Lendaro, Alexandra Middleton, Shannon Brown, Max Ortiz-Catalan

"Here, we present a series of case studies (two upper and two lower limb amputees) on the use of PME as a self-treatment. We explore the benefits and the challenges encountered in translation from clinic to home use with a holistic, mixed-methods approach, employing both quantitative and qualitative methods from engineering, medical anthropology, and user interface design."

DOI: https://doi.org/10.2147/JPR.S220160
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Continuous support for rehabilitation using machine learning
Patrick Philipp, Nicole Merkle, Kai Gand and Carola Gißke

Providing a suitable rehabilitation at home after an acute episode or a chronic disease is a major issue as it helps people to live independently and enhance their quality of life. However, as the rehabilitation period usually lasts some months, the continuity of care is often interrupted in the transition from the hospital to the home.

DOI: https://doi.org/10.1515/itit-2019-0022
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Walking with head-mounted virtual and augmented reality devices: Effects on position control and gait biomechanics
Zoe Y.S. Chan, Aislinn J. C. MacPhail, Ivan P.H. Au, Janet H. Zhang, Ben M.F. Lam, Reed Ferber, Roy T.H. Cheung

"There is still limited evidence supporting the use of VR and AR technology during locomotion, especially regarding the safety and efficacy relating to walking biomechanics. The objective of this study is to explore the limitations of such technology through gait analysis."

DOI: https://doi.org/10.1371/journal.pone.0225972
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Patient-Tailored Augmented Reality Games for Assessing Upper Extremity Motor Impairments in Parkinson's Disease and Stroke
Paulina J. M. Bank, Marina A. Cidota, P. (Elma) W. Ouwehand & Stephan G. Lukosch

"In this study, we explore the potential of AR for evaluating 1) speed and goal-directedness of movements within the individually determined interaction space, 2) adaptation of hand opening to objects of different sizes, and 3) obstacle avoidance in healthy individuals (N = 10) and two highly prevalent neurological conditions (N = 10 patients with Parkinson’s Disease and N = 10 stroke patients)."

DOI: https://doi.org/10.1007/s10916-018-1100-9
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Validation of wearable visual feedback for retraining foot progression angle using inertial sensors and an augmented reality headset
Angelos Karatsidis, Rosie E. Richards, Jason M. Konrath, Josien C. van den Noort, H. Martin Schepers, Giovanni Bellusci, Jaap Harlaar & Peter H. Veltink

"In this study we propose and evaluate a wearable visual feedback system for gait retraining of the foot progression angle (FPA)."

DOI: https://doi.org/10.1186/s12984-018-0419-2
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The Effects of Augmented Reality Visual Cues on Turning in Place in Parkinson's Disease Patients With Freezing of Gait
Sabine Janssen, Jaap de Ruyter van Steveninck, Hizirwan S. Salim, Helena M. Cockx, Bastiaan R. Bloem, Tjitske Heida and Richard J. A. van Wezel

"The objective of this study is to assess whether augmented reality (AR) visual cues improve FOG and turning in place in PD patients with FOG."

DOI: https://doi.org/10.3389/fneur.2020.00185
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Magnetosensitive e-skins with directional perception for augmented reality
Gilbert Santiago Cañón Bermúdez, Dmitriy D. Karnaushenko, Daniil Karnaushenko, Ana Lebanov, Lothar Bischoff, Martin Kaltenbrunner, Jürgen Fassbender, Oliver G. Schmidt and Denys Makarov

"We realize highly compliant magnetosensitive skins with directional perception that enable magnetic cognition, body position tracking, and touchless object manipulation. Transfer printing of eight high-performance spin valve sensors arranged into two Wheatstone bridges onto 1.7-μm-thick polyimide foils ensures mechanical imperceptibility."

DOI: https://doi.org/10.1126/sciadv.aao2623
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The Effect of Visual Stimuli on Stability and Complexity of Postural Control
Haizhen Luo, Xiaoyun Wang, Mengying Fan, Lingyun Deng, Chuyao Jian, Miaoluan Wei and Jie Luo

"In this study, the effect of different visual inputs on stability and complexity of postural control was examined by analyzing the mean velocity (MV), SD, and fuzzy approximate entropy (fApEn) of the center of pressure (COP) signal during quiet upright standing."

DOI: https://doi.org/10.3389/fneur.2018.00048
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Paediatric Pain Medicine: Pain Differences, Recognition and Coping Acute Procedural Pain in Paediatric Emergency Room
Gabija Pancekauskaite and Lina Jankauskaite

"The aim of this review is to provide a summary of paediatric pain features, along with their physiology, assessment, management, and to highlight the importance and efficacy of nonpharmacological pain management in an urgent paediatric care setting."

DOI: https://doi.org/10.3390/medicina54060094
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Evaluating touchless capacitive gesture recognition as an assistive device for upper extremity mobility impairment
Alexander Nelson, Sandy McCombe Waller, Ryan Robucci, Chintan Patel and Nilanjan Banerjee

"This paper explores the feasibility of using touchless textile sensors as an input to environmental control for individuals with upper-extremity mobility impairments."

DOI: https://doi.org/10.1177/2055668318762063
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The Effect of Frankel's Stabilization Exercises and Stabilometric Platform in the Balance in Elderly Patients: A Randomized Clinical Trial
Grzegorz Manko , Magdalena Pieniazek , Sabina Tim and Małgorzata Jekiełek

"The aim of this study is to determine if there is a correlation between a risk of falls, gender, and a risk of falls and the age of the subjects. Another reason to conduct that research was to assess the effectiveness of Frankel’s exercises and training of using the stabilometric platform in rehabilitation, which aims to reduce the risk of falls among elderly people."

DOI: https://doi.org/10.3390/medicina55090583
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The design of a purpose-built exergame for fall prediction and prevention for older people
Hannah R. Marston, Ashley Woodbury, Yves J. Gschwind, Michael Kroll, Denis Fink, Sabine Eichberg, Karl Kreiner, Andreas Ejupi, Janneke Annegarn, Helios de Rosario, Arno Wienholtz, Rainer Wieching and Kim Delbaere

"The primary aim of the Information and Communications Technology-based System to Predict and Prevent Falls (iStoppFalls) project was to develop innovative home-based technologies for continuous monitoring and exercise-based prevention of falls in community-dwelling older people."

DOI: https://doi.org/10.1186/s11556-015-0157-4
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High-density surface electromyography maps after computer-aided training in individual with congenital transverse deficiency: a case study
Katarzyna Kisiel-Sajewicz, Jarosław Marusiak, Mónica Rojas-Martínez, Damian Janecki, Sławomir Chomiak, Łukasz Kamiński, Joanna Mencel, Miguel Ángel Mañanas, Artur Jaskólski and Anna Jaskólska

"The aim of this study was to determine whether computer-aided training (CAT) of motor tasks would increase muscle activity and change its spatial distribution in a patient with a bilateral upper-limb congenital transverse deficiency."

DOI: https://doi.org/10.1186/s12891-020-03694-4
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Effects of exergaming in postmenopausal women with high cardiovascular risk: A randomized controlled trial
Eun-Ah Jo, Shan-Shan Wu, Hyung-Rae Han, Jung-Jun Park, Saejong Park, Kyoung-Im Cho

"We evaluate the effects of exergaming on CV‐related risk factors compared with traditional aerobic exercise in high CV risk patients."

DOI: https://doi.org/10.1002/clc.23324
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Gains in cognition through combined cognitive and physical training: the role of training dosage and severity of neurocognitive disorder
Panagiotis D. Bamidis, Patrick Fissler, Sokratis G. Papageorgiou, Vasiliki Zilidou, Evdokimos I. Konstantinidis, Antonis S. Billis, Evangelia Romanopoulou, Maria Karagianni, Ion Beratis, Angeliki Tsapanou, Georgia Tsilikopoulou, Eirini Grigoriadou, Aristea Ladas, Athina Kyrillidou, Anthoula Tsolaki, Christos Frantzidis, Efstathios Sidiropoulos, Anastasios Siountas, Stavroula Matsi, John Papatriantafyllou, Eleni Margioti, Aspasia Nika, Winfried Schlee, Thomas Elbert, Magda Tsolaki, Ana B. Vivas and Iris-Tatjana Kolassa

"This study aimed at investigating the benefits of combined training on global cognition while assessing the effect of training dosage and exploring the role of several potential effect modifiers."

DOI: https://doi.org/10.3389/fnagi.2015.00152
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A Framework for the Testing and Validation of Simulated Environments in Experimentation and Training
David J. Harris, Jonathan M. Bird, Philip A. Smart, Mark R. Wilson and Samuel J. Vine

"By adopting an evidence-based approach to VR simulation design and testing it is possible to develop valid environments that allow the potential of VR training to be maximized."

DOI: https://doi.org/10.3389/fpsyg.2020.00605
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User Experience of Interactive Technologies for People With Dementia: Comparative Observational Study
Luis Duarte Andrade Ferreira, Henrique Ferreira, Sofia Cavaco, Mónica Cameirão, Sergi Bermúdez i Badia

"This study aims to evaluate how patients with dementia interact and accept 5 out-of-the-shelf technologies while completing 10 virtual reality tasks."

DOI: https://doi.org/10.2196/17565
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A Four-Step Method for the Development of an ADHD-VR Digital Game Diagnostic Tool Prototype for Children Using a DL Model
Tjhin Wiguna, Ngurah Agung Wigantara, Raden Irawati Ismail, Fransiska Kaligis, Kusuma Minayati, Raymond Bahana and Bayu Dirgantoro

"This study aimed to present a brief review of a ADHD-VR digital game diagnostic tool prototype with a DL model for children and the proposed four-step method for its development."

DOI: https://doi.org/10.3389/fpsyt.2020.00829
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