Augmented Reality Interactive Educational System

Augmented reality (AR) refers to computer-mediated reality that changes a person’s perception by adding data to the real environment. It is considered to be a very effective tool for education. To conclude, AR allows students with special educational needs (not just autistic students) to reach their full potential, regardless of their academic or physical abilities. EU-funded ARETE project aims to build a Europe-wide competitive ecosystem that supports fast dissemination of augmented learning content.

ARETE will focus on three pilot studies in STEM, English literacy skills, and positive behaviour intervention. The human-centered attitude of the project will boost innovation and creativity, making Europe a world leader in AR and VR in education.

For an Augmented Reality Enhanced Teaching Experience

From three pilot studies, ARETE collects baseline data in terms of user needs and education practices to inform the pedagogical content of the ARETE toolkit. ARETE enables different stakeholders to use the AR technology with ease and positive experience for meeting their educational needs, preferences and goals. Methodologically, it will adopt the well-established Human-centered Design (HcD) and User Experience (UX) methods in the field of Human-Computer Interaction (HCI) and adapt them for addressing the particularities of AR.


Author

ARETE