OsmaSense VR is a safe virtual space, offering relaxation, paced activation, and the ability to reflect and share for long-Covid patients suffering from fatigue.

From 17 to 21 May 2021 18 teams and 10 individuals from 9 countries, competed in the VR4REHAB hackathon, with one common goal: invent Virtual Reality (VR) and Augmented Reality (AR) solutions for Long Covid rehabilitation.

OsmaSense VR is developing a Virtual Reality tool based on the following principles

  • How can a playful environment improve mental and physical fitness?
  • What kind of mechanisms can we apply for pacing?
  • How can self-reflection and sharing help improve self-esteem and recognition by others?

The team is formed by Roger ter Heide Producer at ImproVive, Nikita Kayal Game Designer at ImproVive, Eline Haghedooren Kinesitherapeut at UZ Leuven, Renata Haghedooren Arts intensivist at UZ Leuven, Rik Gosselink Prof Revalidatiewetenschappen at UZ Leuven and Gert-Jan Brok Distribution at inMotionVR.

What makes it unique?

OsmaSense VR will help people with long Covid to learn how to pace exercise and relaxation but also share their feelings with others by inviting them into their VR world and sharing an embodied diary.

The project is focused on mental and physical exercise in combination with pacing and relaxation. In addition, an embodied diary recording and telepresence and monitoring possibilities both using VR headset as well as PC. This allows for instructions, feedback, and sharing with others.



Roger ter Heide


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